From RogueBasin
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A Skill is commonly conceived as either:

  • A value that defines how profficient a character is on perform certain kind of action.
  • An action that certain character is able to perform, optionally having an embedded proficience value over this same action. These can be dividen on
    • Active Skills: The character explicitly declares he is going to perform the skill, optionally defining different arguments for its execution.
    • Passive Skills: These skills are used expontaneously or implicitly, without direct input from the character.
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