Revision as of 08:40, 22 March 2009 by PaulBlay
A Skill is commonly conceived as either:
- A value that defines how proficient a character is on perform certain kind of action.
- An action that certain character is able to perform, optionally having an embedded proficiency value over this same action. These can be divided on
- Active Skills: The character explicitly declares he is going to perform the skill, optionally defining different arguments for its execution.
- Passive Skills: These skills are used expontaneously or implicitly, without direct input from the character.